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Cover of Visualizations with Three.js FROM THE BOOK CATALOGUE

Analytics

Visualizations with Three.js

By Kenwright

Discover how to turn raw data into interactive 3D experiences using Three.js and JavaScript.

WHAT THE PUBLISHER HIGHLIGHTS

  • Learn how to build 3D visualizations using Three.js.
  • Understand the fundamentals of WebGL without the complexity.
  • Create interactive, engaging data experiences for the web.

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Catalogue reference: ade82f9e9f5030d0

INSIDE THE BOOK

About this book

This book is your gateway to mastering Three.js for data visualization. Whether you're building dashboards, interactive charts, or immersive data stories, you'll learn how to harness the power of WebGL through Three.js. With practical examples and clear explanations, you'll go from basic shapes to complex scenes, animations, and user interactions. Ideal for developers who want to make their data pop and engage users like never before.

From the publisher’s description

  • Learn how to build 3D visualizations using Three.js.
  • Understand the fundamentals of WebGL without the complexity.
  • Create interactive, engaging data experiences for the web.
  • Accelerate your learning with hands-on examples and projects.

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

Finally, an explanation that clicks

The clearest explanation of analytics I have come across.

I have been working with analytics for a few years now and I still found plenty here that was new to me. Some of the material is available elsewhere, but rarely presented this clearly. A few of the examples could be more realistic, but the underlying points come across clearly. The exercises at the end of each chapter are worth doing — they caught a few misconceptions I did not know I had. Worth the money and the reading time, without hesitation.

Peter MartinezResearch scientist · New York, NY
Visualizations with Three.js
Reader review4

Good, with realistic expectations

Good value. Not perfect, but I would buy another book from this author.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. A couple of chapters felt like they could have been merged, but that is a minor complaint. Some of the diagrams are dense and I had to reread a few sections, though that may just be me. Solid, and I would buy another book from this author without hesitation.

Jack MurphyIndie game developer · Lisbon, PT
Visualizations with Three.js

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