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ANOTHER PERSPECTIVE

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Reader review5

Worth every page

Worth every page. I have already recommended it to two colleagues.

I bought this on a whim after seeing it mentioned in a forum thread, and I am glad I did. A couple of chapters felt like they could have been merged, but that is a minor complaint. The balance between theory and practice is well judged; neither side dominates. If you have the prerequisites, this is an easy recommendation. I will be keeping it on my desk rather than the shelf.

Zoe WalkerGame developer · Cape Town, ZA
Debugging the Undebuggable: Tools and Strategies for Diagnosis
Reader review3

Decent, but uneven

Useful in parts. Fine as a reference, less so as a cover-to-cover read.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. The balance between theory and practice is well judged; neither side dominates. Borrow it first if you can, or at least check the table of contents carefully before buying.

Max MorrisResearch scientist · Paris, FR
Game Engineering
Reader review4

A worthwhile read

Very good, with a few caveats. The core material is strong.

I have been working with game programming for a few years now and I still found plenty here that was new to me. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. There is a section near the end that ties several earlier ideas together in a way I had not seen before. Four stars, and I suspect a second edition could easily push it to five.

Kenji LopezQA lead · Prague, CZ
Game Programming Interview Questions in 20 Minutes
Reader review5

Exactly what I was looking for

Excellent from start to finish. No filler, no padding.

I was looking for something that would bridge the gap between tutorials and proper reference material, and this does that well. The code samples assume a particular environment, which took a bit of fiddling to get running properly. I particularly liked the way the author builds up from simple cases before introducing the harder material. The explanations are careful without being condescending, which is a difficult balance to strike. This is the book I wish had existed when I started working with ai & machine learning.

Yuki MitchellSecurity researcher · Mexico City, MX
Deep Learning with Javascript: Example-Based Approach
Reader review5

The best book on this subject I have read

I have read a lot of books on this subject and this is the clearest.

I came to this book already familiar with the basics, and it still had plenty to offer. The progression from chapter to chapter is well thought out; nothing feels out of order. I appreciated the honesty about what the book does not cover — it saved me from expecting things that were not there. The progression from chapter to chapter is well thought out; nothing feels out of order. This is the book I wish had existed when I started working with game programming.

Emma BennettSecurity researcher · Bristol, UK
Game Collision Detection: A Practical Introduction
Reader review5

The best book on this subject I have read

I have read a lot of books on this subject and this is the clearest.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. The author avoids over-explaining, which keeps the pace up but means you need to pay attention. The early chapters move quickly through material I already knew, but the later sections were genuinely new to me. Worth the money and the reading time, without hesitation.

Emily BakerDevOps engineer · Seattle, WA
101 Fractal Projects: A Hands-On Journey Through 101 Fractal Programming Project Examples

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