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Cover of Graphics and Compute: Volume 5 Ray-Tracing (Hardback) FROM THE BOOK CATALOGUE

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Graphics and Compute: Volume 5 Ray-Tracing (Hardback)

By Kenwright

Graphics and Compute: Volume 5 Ray-Tracing (Hardback) provides a fresh and engaging entry point into one of the most dynamic areas of modern tech.

WHAT THE PUBLISHER HIGHLIGHTS

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.

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Catalogue reference: 81f1aa3dc1713d2f

INSIDE THE BOOK

About this book

Graphics and Compute: Volume 5 Ray-Tracing (Hardback) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

From the publisher’s description

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Explore the topics

A CLOSER LOOK

Additional images

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ANOTHER PERSPECTIVE

Readers, in their own words

Explore reviews
Reader review5

This is the one to get

Genuinely excellent — I finished it in a week and immediately started again.

I read this over a couple of weekends alongside a small side project, which turned out to be the ideal way to approach it. The book rewards careful reading. Skimming it would be a mistake. Some of the material is available elsewhere, but rarely presented this clearly. A couple of chapters felt like they could have been merged, but that is a minor complaint. An easy five stars from me. I look forward to whatever the author writes next.

Olivia BellSecurity researcher · Hamburg, DE
Foundations of Graphics & Compute: Volume 5: Ray-Tracing
Reader review4

Good value, minor gaps

Recommended, with the caveat that it is not a gentle introduction.

I picked this up after getting stuck on a project and it turned out to be exactly the right book at the right time. I particularly liked the way the author builds up from simple cases before introducing the harder material. Some of the material is available elsewhere, but rarely presented this clearly. The examples are small enough to type out and experiment with, which is exactly what I want from a book like this. Recommended, with the caveat that it is not a gentle introduction.

Chiara WilliamsTechnical writer · New York, NY
Foundations of Graphics & Compute: Volume 5: Ray-Tracing

BEYOND THE BOOKSHELF

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